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GUI iOS7

As the team says:
If you like it and use it, tweet about it
There are just a few things we ask of you: The intention of this file is to help you pitch, design and build amazing software. Please don’t repurpose this file or its contents as your own. It’s obviously cool if you want to build out software or PSDs that do similar things to this file, just take the time to recreate the elements yourself.
We work hard to craft this file as best we can. This is based on Beta 1 and is going to change over time. We try to balance accuracy with ease-of-use, so some things like blur effects you’ll need to do on your own (for now).

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@teehanlax @gt

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‘Dots’ Arrives on iPad

One of the most addictive iPhone games in recent memory just made its way onto the iPad.

Dots, a deceptively simple game that prompts users to connect the dots, rolled out an update Thursday that optimizes the game for iPad and adds a multi-player option on both iPad and iPhone so users can compete against one another using the same board of dots.

Since Dots was released on April 30, it has been downloaded more than three million times and users have played 250 million games, according to a blog post the company put out Thursday morning. As the company points out, that’s the equivalent of about 500 years of gameplay. That’s pretty impressive considering it has only been one month.

SEE ALSO: Why ‘Dots’ Is The Most Scarily Addictive Social Game Yet

In many ways, Dots is perfectly designed to be addictive. The game’s interface is colorful and unique, but simple enough for anyone to figure out in a few seconds. Each round users play lasts for just 60 seconds, which creates an adrenaline rush and, of course, the desire to start again as soon as the round ends. Perhaps most importantly, Dots creates a customized leader board based on your Twitter and Facebook connections, and encourages users to share out their high scores, which makes the game that much more sharable

iBeetle

iBeetle

The car costs 40 times more than the phone, but the iPhone integration is the big selling point on Volkswagen AG’s new iBeetle, launched at the Shanghai Motor Show.

Apple Inc. and Volkswagen have done a deal to pair their iconic products: the Beetle car and the iPhone. It’s the car that is hoping to get a publicity lift from the smartphone.

The iBeetle integration with the iPhone comprises merely an iPhone 5 cradle built into the dashboard.

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Charge Your Phone on the Go

It wasn’t too long ago that we didn’t need to worry about our cellphones dying at inopportune moments. In fact, the batteries could last us for days without needing a charge.

But now that our smartphones are, well, smarter, and we use them for dozens of functions, their batteries drain a lot faster.

Read the article

Become a Camera+ Wizard With These Tips and Tricks

If you’ve heard whispers about the wonders of Camera+ from your iPhone photo editing obsessed friends, you may be wondering what this app can really do. Can it turn skies cyan and trees lime green? And is it worth actually paying for a photo editor when so many free ones are available?

The app, in truth, can work wonders for your iPhone snaps, though unfortunately forAndroid users, it’s still just available for iOS. You’ll never need your point-and-shoot camera again once you realize how easy it is to edit your photos with a few taps.

Watch the video above to see how Camera+ can help you shoot better images than your iPhone’s native camera. Once you’ve captured your shot, we have some editing tips for you.

First, here are a few basics to get you started with Camera+:

  • 1. You can either shoot in the app or import photos you took from your native camera.
  • 2. You can employ five types of edits: Scene, Adjust (orientation), Crops, Effects (filters) and Borders.
  • 3. You can set your preferences to save original images, or just your edited photos.

As a frequent user of the app, I find myself making one edit far more than any other. I use the “clarity” Scene, which gives any photo a big kick of contrast and brightness. Sometimes, I’ll admit, clarity can make photos appear too unrealistic, so opt for “auto” or “flash” as backup options.

You can purchase an additional set of nine filters for $0.99 in app. If you replace your iPhone, you’ll need to pay a second time for the filters, which are not much better than the 27 that come included. The iPad app offers even more editing options to explore.

Now that you’re a Camera+ wizard, you may be thinking you’ll never bother with anInstagram filter again. But there’s still one thing you won’t find in Camera+’s deep editing options: tilt-shift.

What are your best tips for editing with Camera+? Let us know in the comments.

This iPhone Skin Lets You Stick It to Any Surface

With thousands of apps and limitless online resources for any task imaginable, we take our phones everywhere.

Smartphones are used as mirrors, navigation guides and cook books, but maneuvering your iPhone while measuring ingredients can get messy. Salutoo Skins, a self-adhesive iPhone accessory, may make your device even more accessible.

The skin allows you to stick your phone to any flat surface. Instead of fumbling to find the right angle while propping up your phone in the car, you can stick it to your dashboard. Users can also eliminate any awkward video chat moments by latching it onto a wall at eye level.

Salutoo Skins come in different peel-able, reusable designs and won’t leave residue on the front or back of your phone. However, its creators warn that the skins won’t adhere for extended periods of time. Check out the video above to see how it works.

The accessory is available on Amazon for under $20.

Would you use Salutoo Skins? Let us know your thoughts in the comments.

Report: iPhone 5 Was the World’s Best-Selling Smartphone in Q4 2012

Apple‘s iPhone 5 was the best-selling smartphone in the world in Q4 2012, according to the latest data from Strategy Analytics.

The iPhone 5 took the crown from Samsung Galaxy S III, but the iPhone 4S also managed to overtake Samsung’s flagship. According to Strategy Analytics‘ data, Samsung shipped 15.4 million Galaxy S IIIs, while Apple shipped 17.4 million iPhone 4S units and 27.4 million iPhone 5 units in Q4 2012.

“Samsung’s Galaxy S3 has long proven wildly popular with consumers and operators across North America, Europe and Asia. However, global demand for the Galaxy S3 appears to have peaked and Samsung will surely be keen to introduce its rumored Galaxy S4 upgrade in the coming weeks to fight back against Apple’s popular iPhone range,” said Executive Director at Strategy Analytics Neil Mawston.

In terms of market share, the iPhone 5 currently holds 12.6% of the global market, followed by iPhone 4S with 8% and Samsung Galaxy S III with 7.1%.

Designing An Open-Source iPhone Game

I love games and I’m a huge math nerd, so I made a new iPhone game based on a famous math problem called The Seven Bridges of Königsberg. I’m selling it in the App Store, but I also want to share it with everyone, so I made it open source.

This article is the first in a series that will walk through iOS programming using this game as an example. This first article gives you an overview of the game and of iOS programming in general. We’ll look at a few specific pieces and see how the whole project fits together.

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Could This Be the iPhone 5S?

Photos of what may be Apple’s next iPhone surfaced online Monday.

Posted by a Chinese technology site, the images allegedly show the iPhone 5S already going into production. Nearly identical to the iPhone 5, the handset shown in the photos has an updated vibration motor (some have complained the iPhone 5‘s is too noisy). Beyond that minor difference, however, it looks identical to the model currently on the market. Apple launched the iPhone 5 last September.

The Chinese site also suggested that an iPhone 6 was on the way, soon. It said the 6 will sport a larger display, increasing from 4.8 inches to 5 inches.

This past weekend, rumors surfaced that the Cupertino, Calif. company was alsoworking on a smart watch. Made out of curved glass, the watch can potentially let users to make calls, answer texts and run apps from their wrists.

Think Again: Assumptions About Mobile To Reconsider

The popularity of mobile has skyrocketed over the past few years. We’ve seen six generations of iPhones, five iPad models, hundreds of Android phones and thousands of different devices being manufactured. Design and development have gone all the way from static and desktop-centric to responsive and device-aware. And it has been a very exciting journey.

The field is relatively young — we are all learning (usually by mistakes). Because of that, we are also struggling with generalizations and even stereotypes. Let’s have a look at common myths associated with the mobile universe.

Myth: Mobile Is Well-Defined

It has become widely accepted that “mobility” refers to handheld devices, which you can easily use on the go, for Web browsing or anything else. Following that thought, we could easily make an assumption that even a remote control or MP3 player could potentially be a mobile device. But are they?

Mobility is strictly connected to the user and situation they’re currently in, not to the piece of hardware they’re using. This easily leads us to the conclusion that what really matters is the context,not the device. Some mobile industry luminaries have stated that the idea of context has been overblown. Indeed, it can easily lead to many unfortunate decisions and false assumptions which can drastically affect the end product.